Examples
Here are some complete example stories that demonstrate Squiffy’s capabilities.
Coffee Shop Story
Section titled “Coffee Shop Story”A narrative-driven story about your first two days working at a coffee shop called “The Daily Grind”. This example demonstrates:
- Text input for player customization
- Variable tracking with
@setand@inc - Conditional text based on player choices
- Relationship tracking with multiple characters
- Multiple story endings
Game Show
Section titled “Game Show”“The Wheel of Dubious Fortune” - an interactive game show hosted by the chaotic Hank. This example demonstrates:
- Animations (
{{#animate "typewriter"}}and{{#animate "toast"}}) - Live updates (
{{live "score"}}) - Randomization (
{{random}}) - Complex state tracking (score, rounds, patience)
- Nested conditional logic
- Dynamic scoring system